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Etrian Odyssey IV: Legends of the Titan - Nintendo 3DS (Video Game) newly tagged "video games"

Especially since these games tend to get scarce later on and resell for higher than their release price.

Also of note: Atlus has been releasing QR codes for additional quests and content. It's pretty cool that they are doing that. And there is a video tutorial on how to use the codes in the game. The QR codes get you a few little trinkets, but nothing crazy good. A few open up some quests later in the game. You can scan them once, and then the quest will be an option later without having to re-scan the QR code.

Also, don't expect much from the pre-release extras. The art book is just a few pages, and isn't more than the first few pages of an instruction manual. There are a few renderings, some character bios, and a little comic page. It's about the same size as the case itself. The CD has several of the non-orchestrated tracks. (That is the tracks as recorded by the composer before they were orchestrated).

Update:

The game gets tougher. Exploration in the skyship is really quite fun. It's a similar setup to the dungeon exploration, yet it isn't. It's nice to be able to secure food to sell in town. Great way to make money. Sometimes it's tricky to navigate the airship with the obstacles and the FOEs. The subsequent 'worlds' get much cooler.

The burst system is a great addition. Especially the Escape Burst that takes you from battle and to the dungeon entrance. Nice if you are getting whipped by a FOE.

My only complaint is that you receive a crap ton of experience with each completed quest (update - it doesn't make a huge difference later on - it's the early quests that toss a ton of xp at you). I know this makes life easier and makes for less grinding, but it really also kind of lets me down when I struggled to beat a bunch of enemies to gain a level, then I return from finishing a quest and get another level basically. It's not quite that bad, but I think it is one of those things that the developer inserted because folks were complaining. And that's on Normal, not Casual mode.

Also, you can apparently start a *New Game after beating the game. There is a locked out harder difficulty setting that I think you can play on a harder setting than Normal.

It's just as fun as the older titles, but with more exploration thanks to the skyship and multiple labyrinths and caves instead of the one big dungeon as in the first two titles. And for the record, those kangaroo things are annoying! But launch carrots and they get all "nom".

Oh, one other beef, I wish they would have had character drawings come up when you talk to people at the Peacock place. Instead of just selecting a person (like Grizzled Explorer or Love Struck Adventurer). Would have been fun to have that one extra little touch of interaction.

Pros:
+ Decent challenge
+ Amazing soundtrack
+ Fast battles
+ Lots of options (including Casual setting)
+ Great classes
+ Great screen setup on main exploration screen and in battle
+ Access to enemy info in battle (once you've beaten at least one of that type)
+ Good map making interaction
+ Overworld exploration and multiple dungeon types for variety

Cons:
- Just one save file (come on guys!)
- Wanted more color palettes for PCs (just two)
- Pretty short and lackluster art book for the pre-purchase

Update:
You do get to have some grinding time after you kill Blood Bear and reach the 3rd level of the Lush Forest (name? The first multi floor dungeon). So from level 12 - 18 or so you will be grinding. I imagine that the grinding will come in spurts. But at least you have the scavenging skills so that you can go into a dungeon, fight baddies, scavenge, and then return to town and sell the goods.

Also, some QR quests don't open up until you can access the dungeons. You really don't know which dungeon will access which QR quest unless the QR has a description on the site or e-mail you got it from. Otherwise when you scan it, it says "You are unable to access this quest at this point in the game" or something to that effect.

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Update:
Gets tougher, but mainly the bosses and some of the FOEs. Just leveling up helps. Subclass system interesting but doesn't really change game play too much.

Almost done with the game and I must say I have enjoyed it immensely.


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